International team, UK and USA
August 9, 2017
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Stray Basilisk is an indie games studio which was formed in 2017 by Jason Davey, Paul Sim and Andrew Trahan.
HistoryBirth of a Basilisk
The team grew out of a project started in late 2015 by programmer Jason Davey. In mid-2016, after creating a basic proof-of-concept game prototype, Jason searched online for collaborators. Paul Sim answered the call via Reddit, joining the project as a composer. Later that year Andrew came on board as a sound designer. Since then the trio, spread across three time-zones, have collaborated remotely on the game. Each works on their respective area of expertise, and shares responsibility for the overall design and direction of the project. As this game took shape, it would ultimately be titled "Steamhounds".
In August 2017, the team officially adopted the name of Stray Basilisk.
The TeamJason Davey
Based near London, UK. Jason has a computer science degree, and spent several years after graduation working in corporate IT / tech as a backend developer and database administrator, specialising in cloud and big-data technologies. He has over 15 years of programming experience, and for most of this time has been dabbling in game development and design as a hobby.Paul Sim
Based in Long Beach, California. Paul has a BS in computer science, and studied music production at a community college. He has written for film and indie games, and has released his own studio albums / EPs.Andrew Trahan
Based in Rhode Island. Andrew has experience in many areas of audio engineering including game audio design, dialogue editing, music composition for independent film, and mixing. He has a MS in Electrical Engineering, focusing on musical acoustics and digital signal processing.
- Untitled Submarine-themed Narrative Game
Steamhounds Alpha Gameplay Footage YouTube
Steamhounds Devleoper Interview w/ Excessively Average Gamers YouTube
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Programming, Game Design
Music / Composition, Game Design
SFX / Sound Design, Game Design