Factsheet
Developer:
Stray Basilisk
International team, UK and USA
Release date:
TBA
Platforms:
Mac / Windows / Linux
Website:
steamhounds.com
Press / Business contact:
jason@straybasilisk.com
Description
In Steamhounds, the player takes control of a team of steampunk mercenaries, doing the dirty work of the shady factions who vye for control of a once-great industrial city.
Assemble a team and build up their strength by deploying them on missions to infiltrate, steal, and eliminate their targets. Challenge your friends in competitive team-vs-team battles, or attempt to climb the online leaderboards in ranked matches.
History
Steamhounds started in late 2015 as a prototype developed by programmer Jason Davey. The primary inspirations were Final Fantasy X and X-COM, and the prototype explored the idea of combining JRPG-style combat with a system of "stances", which allow characters to react to events occurring in the battle when it is not their active turn.
Seeing the potential in this prototype Jason sought collaborators, and in 2016 Paul Sim and Andrew Trahan joined the team in order to help develop it into a complete game. Since then, the game mechanics and theme have evolved into its current incarnation as Steamhounds - a steampunk-themed, PvP-focused, turn-based combat game.
In late 2017 development reached a point where the core of the game had mostly solidified, and the team released a public alpha/playtest demo. They are currently working on refining this core in response to playtest feedback, and fleshing out the game's surrounding content.
Features
- A mash-up of traditional JRPG and tactical/grid-based combat
- With an innovative Stance system, you don't stand idle between turns - set up powerful combos and chain-reactions, and attempt to dismantle those of your opponent
- Adopt a formation before you fight, and adapt to the changing tides of battle
- Live, competitive online play. Fight for your faction, or for personal glory
- Build up your mercenary crew, take on missions, and uncover dark truths about the city and its inhabitants
- Stylish pixel art characters in a 3D world
Videos
Steamhounds Preview YouTube
Steamhounds Indie Focus Interview YouTube
Images
If you would like additional images, or have specific requests, feel free to contact us!
Logo
The Team
Jason Davey
Programming, Game Design
Paul Sim
Music / Composition, Game Design
Andrew Trahan
SFX / Sound Design, Game Design
Contact
Inquiries
jason@straybasilisk.com
Twitter
twitter.com/StrayBasilisk
Discord
discord.gg/straybasilisk
presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks